Rust
Getting Started
- Toolchain - Cargo and rustup
- Types - Primitive and compound types
- Format - String formatting and display traits
Core Concepts
- Ownership - Ownership system and borrowing rules
- Lifetime - Lifetime annotations and elision
- Structs - Structs and enums
- Pattern Matching - Match, patterns, and destructuring
- Flow Control - Loops, conditions, and control flow
- Error - Error handling with Result and Option
Advanced Concepts
- Closure - Closures and function traits
- Iterator - Iterators and lazy evaluation
- Collections - Vectors, HashMap, and collections
- Concurrency - Threads, async, and concurrent programming
- Macros - Declarative and procedural macros
- I/O - Input/output operations
- System - FFI, unsafe code, and system programming
Development
- Testing - Unit tests, integration tests, and benchmarks